Employers tap a VR boom to banish blues of home workers; Virtual worlds are helping scattered staff to reconnect with lost colleagues and inspire fresh thinking, writes Michael Cogley
When autonomous driving company Five wanted to tell its staff about its rebrand, it decided to ditch the Zoom call.
Instead, workers were invited into a virtual "game" world built specifically for them. Using software called Gather. Town, staff could walk their avatar over to a colleague and immediately start a conversation.
"You entered this virtual world and you could chat to the people next to you, but people four or five rows away were too far away to chat to," says Stan Boland, ...